Сборка те самые похождения minecraft на версии 1. Все моды проверены, вылетов нету.

Lua` generation options in `dumpmenunodes. If you have messed `mods/saves/mmstreamline_nodeconfig. Lua` up and wish to start over / noticed a new menu entry that was added in a subsequent Payday 2 update, simply delete / rename `mods/saves/mmstreamline_nodeconfig.

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Com/download/latest/mmenustreamline](//download. Hide_dlc_ads was set to false (thanks to Jaime J. Lua' to 'mods/saves/mmstreamline_nodeconfig.

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Present in the update zip archive (thanks to Jaime J. Re-generate 'mods/saves/mmstreamline_nodeconfig. Updated for compatibility with BLT 2. 'mods/saves/mmstreamline_nodeconfig. This mod adds the [ability to place drills on bulldozers](://youtu. And of course, be a little bit mad to attempt such a move. If you manage to place it, the drill will shortly kill the bulldozer, though in the mean time he might get angry at you. The host must run the mod. A modded client joining a vanilla lobby will just make MTGA to stay inactive. Not all maps load the drill object (like Aftershock or White Xmas), in such cases MTGA loads an additional package so it works on all heists.

What happens when a vanilla client joins a modded lobby. On a map lacking the drill asset? MTGA becomes inactive for everyone in order to prevent to crash the vanilla client.

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On a map having the drill asset? Priority can consider only angle instead of angle+distance (disabled by default). What does this mod do? Give a chance around 20% that a player will get cuffed by any cops when they use a melee attack. If you got tased and then got meleed too then you can get cuffed instantly. Only Counterstrike skill that can help you prevent getting cuffed. The original idea came from [here](://www. Com/SpanishBothCowrie-size_restricted. Download the file from [GitHub](://github. Com/PJzuza/MeleeCuffbyCop), [Here](//download.

Extract the file using a program, for example, WinRAR, 7-Zip etc. This mod completely re-works the melee system in the game to enhance your meleeing experience!

Press2Toggle Melee (Pressing your melee key will toggle your melee weapon. Auto-charge (While equipping your melee, you will no longer need to hold your melee key since it charges automatically. Melee Sprinting (If you can sprint with a minigun, you can sprint with your melee most likely. Door Breaching (Doors that could be shot open can also be busted open with certain melee weapons. Press [Mouse1/LMB] to Melee (Rather than spamming your melee key, you can hold your "Fire Weapon" button to swing.

Interact in Melee (You are now capable of interacting while in melee mode!

Установка и инструкции

There isn't an un-equpping animation currently however. Deploy in Melee (You are now capable of deploying your equipment while in melee mode! There isn't an un-equipping animation currently however. Melee While Downed (Save those bullets for when you get back up! You can equip your melee while you are in a downed state. And more in the future. Upon joining the [Steam Group](//steamcommunity. Com/groups/PD2_MORE), you'll gain access to extra cosmetic features in the game!

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These don't change the mechanics in the game but makes melee a lot more fun to use. Decapitations (Enemies lose their heads as blood spews out and their body twitches. All in all, it's pretty gory. Melee Effects (Change the impact effect when you strike your melee. Blunt Force Trauma (Enemies fly across the level when killed with melee. Heat of the Moment (Killing enemies in melee will engulf them into flames. You can edit it for personal use, but give credit where credit is due. So the BLT 2 update brought us fancy icons - that's cool! But only if you have a SSD. Becasue otherwise loading these is causing a horrible freeze of like ~2 seconds.

Atleast for me (while i have a bunch of mods though) anyways.

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Displays the money earned through the heist into the hud. This mod makes TeamAI to carry bags like players show them. Be/5roRx-HoHbE) and [stealth](://youtu. In stealth, if you're confident enough of your control of the map, host (and only him) can wake up a TeamAI by calling him with the secondary interaction "Stop AI" key.

Установка и инструкции

An extension to the inventory more than inspired by [Better Weapon Stats GUI](//steamcommunity. Com/groups/PD2-BWS-GUI) by KarateF22, a lot of code comes directly from BWS.

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You can use SPACE key to switch breakpoints display. Headshot bonus is represented by bullseye's icon but it's not linked to this skill. HVT bonus differs if you unlocked basic or ace. For criticals, the first bullet is always accounted as such. Total amount of crits depends on critical chance. For trigger happy, it starts with an empty stack for basic skill and considers the stack is always full for aced skill.

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Berserker simulates damage done with health level that player gets after being revived. Once a cop has been dominated, you can move him like you would with a civilian hostage. You can direct the moved cop to your waypoint (requires [GoonMod's Custom Waypoints](//download. Com/download/latest/GCW)). The behavior of a moved cop is described [here](//steamcommunity. Clients without the mod playing with a modded host are unaffected. Interact with clues to send them to lab whiteboard. It's synchronized between modded players and independent of client/host status.

When a player interacts with a clue, others modded players receive a chat notification. Minimalistic, scalable UI mod with tons of in-game options that liberates roughly 80% of needlessly obstructed pixels on your screen by default. This is aimed at those who are fairly familiar with the game already and do not need constant assistance from the UI. Assume compatibility issues with mods that have "HUD" in their names. They typically modify the same UI elements. Any MUI element can be resized and placed however/wherever you like it.

Beyond just scaling and positioning, each panel has unique options. If there is a certain something in MUI you don't like/isn't compatible, it can be completely disabled. Unnecessary garbage is cut out, situational semi-junk is hidden & displayed on demand. Most in-game elements have been rebuilt from scratch with 95% less pissed up wonker code and countless improvements.

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Though deliberately reserved a few new functions've snuck in. It'd take too dang long to go through the full monty, jus' try it out eh? To install simply extract the `MUI` folder into your `PAYDAY 2/mods` folder. All customization options will be in `Options/Mod Options/MUI`. Make sure to bind keys for toggling voice commands in `MUI/Keybinds`. A standalone music mod that offers control over the music you play and adds additional playlists for you to customize. You can mute the Alesso music or rename a song you replaced, or create playlists, or auto-play music. TEXT DISPLAY**: The mod offers different visual text options when playing music such as 2D Text or Fade Text.

This feature can also be disabled. ASSAULTWAVE DISPLAY**: Displays the music stage of the assault wave during a heist, such as stealth (or intro), control, anticipation, and assault.

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RENAME SONGS**: The mod offers the option to rename your tracks which is especially useful if you are replacing the default songs. MUSIC FREEDOM**: You can play heist tracks at the menu screen or play menu tracks during a heist. MUSIC-LOCKED HEISTS**: On maps where the soundtrack options are disabled such as the Alesso heist (or as I like to call them music-locked heists), you can change to a menu track or simply stop music. DURATION**: The track will switch after the selected duration of time has past.

This auto-play feature should work at the menu screen and during heists. ASSAULT WAVE**: The track will switch in between assault waves during a heist. Typically, when SWAT retreats the heist will automatically switch to the control stage and it is at this point where the music will be switched. This auto-play feature only works during heists.

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SHUFFLE**: This option requires one of the Auto-play features to be enabled. If enabled, during auto-play it will select the music on random. When disabled, it will simply select the next music on the list. UPDATE MANAGER**: The mod uses the update manager feature which allows me to send out updates using the BLT function which is undoubtly the best feature of using BLT mods.

NEW DLC AND UPDATES**: Previously, the mod verified the user's DLC but that's no longer necessary because now the mod simply grabs the finalized list from a function created by OVERKILL that does that already.